Today I received the April newsletter from JetBrains, wherein they provide links to a bunch of Java news. Most of it is stuff that isn’t immediately interesting to me, but this time there was a swell one-two punch. One, Java 10 is out and Java 11 has been announced (what? 9 just came out, like,Continue reading “Because of Course”
Category Archives: Practical Applications of Knowledge
TableColumn and ObservableValue
Today I learned a couple of things that they don’t tell you in the official documentation or on Stack Overflow. If you want to display some information in a table and that information updates and you want to display those updates, then you have to hook things up the hard way, and not the wayContinue reading “TableColumn and ObservableValue”
More MIME Tricks
Several days and a lot of testing later, I think I have the answer: don’t try to build a play-by-email service in Google AppEngine. The limitations imposed by the environment make it a bad place to do a lot of email traffic that requires anything other than text/plain or text/html. Because Google has defined javax.mail.TransportContinue reading “More MIME Tricks”
Stupid Email Tricks
I’ve been working on adding play-by-email support to my turn-based game server. The first problem I hit was that the PGP signatures on the server’s messages were invalid when I checked them on my email client. This led to lots of debugging and unit tests in my crypto utility. That’s not really wasted effort, butContinue reading “Stupid Email Tricks”
Why I Don’t Write Native Apps
Xcode sucks. That’s why. Seriously. This evening I thought, “Hmm, maybe for my next project I’ll see about writing an iOS client for my turn based game server.” So I started looking at a Swift tutorial (the language irritates me so far, but that’s just because so far all the syntactic sugar is solving problemsContinue reading “Why I Don’t Write Native Apps”
Sweet, It Works!
Last post I wrote about wanting to write a text-only Twitter client. So, now I’ve done that. It’s not 100% functional and there are still aspects of JavaFX UI that I’m wrestling with (getting buttons to line up the way I want seems to be way harder than it ought to be), but I reckonContinue reading “Sweet, It Works!”
OAuth, twitter4j, and JavaFX
I’ve started developing a text-only client for Twitter. The impulse came from getting fed up with all the auto-playing promoted tweets that were clogging my timeline. I looked around and found a library to handle all the Twitter API calls and started coding. The example code was all a bit bare-bones, but mostly it wasContinue reading “OAuth, twitter4j, and JavaFX”
Why Crypto?
I know a few people who are concerned about their online privacy, but who don’t have a good handle on what to do about it. There is always some story about some company leaking private data, or some government spying on people, or some “hackers” stealing information for nefarious purposes. So people are worried, butContinue reading “Why Crypto?”
How to Draw a Line
I became a bit intimidated and frustrated with my simulation framework so I set it aside for a while. I played a lot of video games and I practiced my piping. I’m bored with the video games, though, and last night I came back to the sim. I’ve got some ideas for making the problemsContinue reading “How to Draw a Line”
It’s Alive!
So, I’ve been fooling around with Java FX for the past month or so, poking at a toy project just to see how the system works. And now I’ve built a discrete event simulation environment that lets me drop graphical components down onto a workspace and let them pass messages to each other. I’m prettyContinue reading “It’s Alive!”